The story begins with the Wizard of Oz at home testing his latest inventions, including a magical spyglass and the flying machine called the Ozopter. The first flight quickly turns into an unexpected adventure as the characters encounter the Spikers and the ambitious Strut of the Strat. In a reluctant twist, a Starina is introduced in the strange sky realm, escalating the journey into greater danger. Jellia falls into a frightful predicament, while the Wizard himself arrives in Stratovania, setting the stage for conflict. Thus, Part 1 introduces the inventions, new characters, and tensions that drive the adventure forward.
Ozoplaning with the Wizard of Oz Part 1 | 경남교육 전자도서관